Projects like this don’t change the world on their own, of course. But as part of a common goal of bringing a passion for science to the public, and allowing them to see that its practitioners and enthusiasts are drawn from all walks of life they play an important role; not only for science, but for our increasingly science-dependent society. It doesn’t hurt that Shaha is young and good-looking, but what shines through is his infectious energy and enthusiasm for science and the important role of skepticism. And that’s what I hope anyone watching this film takes away.
I’ve taken Robert McKee’s screenwriting workshop a couple of times (didn’t get it all the first time around). One of his maxims is “when you’re stuck, do research.” Mostly that’s meant reading books on management (primarily software management) but also general business books.
While at the library, a book practically fell off the shelves. Never one to ignore signs, I checked out Alan Webber’s Rules of Thumb. He was one of the founders of Fast Company, the only magazine I’m still (voluntarily) subscribed to (I keep meaning to resubscribe to Wired, though). The magazine stimulates my thinking and opens my horizons.
Rules of Thumb is subtitled “52 truths for winning at business without losing yourself.” It has that “bathroom reader” appeal, since each point/chapter can be absorbed in a short time and stands alone from the rest of the book.
I got stuck at point #6: If you want to see with fresh eyes, reframe the picture.
I was utterly floored when I read this new IEEE article by Tom DeMarco (pdf). See if you can tell why.
My early metrics book, Controlling Software Projects: Management, Measurement, and Estimates , played a role in the way many budding software engineers quantified work and planned their projects. In my reflective mood, I’m wondering, was its advice correct at the time, is it still relevant, and do I still believe that metrics are a must for any successful software development effort? My answers are no, no, and no.I’m gradually coming to the conclusion that software engineering is an idea whose time has come and gone.
Software development is and always will be somewhat experimental. The actual software construction isn’t necessarily experimental, but its conception is. And this is where our focus ought to be. It’s where our focus always ought to have been.
If your head just exploded, don’t be alarmed. Mine did too. To somewhat reduce the migraine headache you might now be experiencing from reading the above summary, I highly recommend scanning the entire two page article pdf.
I guess it is a good reading list for a Monday morning. Have fun!